unlightmusic: (Default)
Suzu "hot topic dumpsterfire" Kuromori ([personal profile] unlightmusic) wrote2019-07-01 08:29 pm
Entry tags:

spell progression;



ABJURATION

spells of protection,
blocking, and banishing

currently practicing
INSERT SPELL

future goals
INSERT SPELL

mastered spells
INSERT SPELL



ALCHEMY

the process of transformation, creation,
or combination through ingredients

currently practicing
INSERT SPELL

future goals
INSERT SPELL

mastered spells
HEALING SALVE: A relatively simple, easy-to-make ointment that can heal light wounds within minutes.



CONJURATION

spells that summon
creatures or materials

currently practicing
INSERT SPELL

future goals
INSERT SPELL

mastered spells
SUMMON INSTRUMENT: Able to produce an instrument based on the mental image and knowledge of the caster. Currently only limited to guitars, basses, and other similar instruments. Only lasts for an hour before disappearing. Electric guitars and basses mysteriously do not need any amps. Conjured instruments can be used to bludgeon things or people, but will disappear upon breaking.

CREATE CANDY: "This shit is so stupid and useless, but it's no challenge for the great Clochette." - Suzu Kuromori, Insert Year Here



DIVINATION

spells that reveal information
and interpret the unknown

currently practicing
INSERT SPELL

future goals
INSERT SPELL

mastered spells
INSERT SPELL



ENCHANTMENT

spells that magically imbue the target,
or give caster power over the target

currently practicing
INSERT SPELL.

future goals
INSERT SPELL

mastered spells
INFUSION: Imbues objects with magical energy that can be absorbed for later, much like a battery. Can currently only be used on silver-based items.

SPELL STORAGE: The user can imbue any mastered spell into an item, which can be activated at a later time by anyone. Can currently only be used on silver-based items.



EVOCATION

spells that manipulate energy,
or create something from "nothing"

currently practicing
SEVERING SYLPHEED: Not its actual name, but a certain delusional thought it sounded cooler. Sends razor winds at the selected target.

future goals
INSERT SPELL

mastered spells
RHYTHMIC HEALING: A high-potency healing spell that also has a calming effect. Requires the target to be in physical contact with the user. The target must time their breathing with the user's heartbeat for best results.

CALL OF STORMS: Creates a rain cloud over the target. The scale and severity of the weather can be manipulated, though stronger effects require more magic energy.

ROUGE ILLUMINATION: A spell developed and named by a very delusional girl. Creates a ring of fire above the caster's head, which follows them as a light source. Highly impractical in heavily wooded areas... if you're a COWARD.



ILLUSION

spells that alter perception,
or create false images

currently practicing
no time for that shit

future goals
no time for that shit

mastered spells
no time for that shit



TRANSMUTATION

spells that transform
the mass of a target

currently practicing
INSERT SPELL

future goals
INSERT SPELL

mastered spells
INSERT SPELL




UNIVERSAL

spells that are easy to learn,
usually lower-level spells from other classes

currently practicing
ANIMATION: Grant sentience to inanimate objects. At this moment, can only make flowers scream instead of sing.

future goals
INSERT SPELL

mastered spells
FIREBALL: It's a ball made of fire. A fire that's shaped like a ball. Can be used as a light source or thrown at those who offend.

SHORT-RANGE TELEPORTATION: *teleports behind u* nothin personnel kid


original code by [personal profile] youkoso